All the great stuff at GDC gets replicated on all the news sites, so I don't bother to go. Here's one of the more interesting speeches from Satoru Iwata, the current president of Nintendo. He talks about the early days as a developer, and about the future of games.
GDC 2005: Satoru Iwata Keynote Transcript
He hits a lot of the keypoints which are an issue today in the game world, such as the risk that companies are now willing to take in making a game. Essentially publishers want low risk, high return games -- which is why the variety in game genres doesn't seem to be growing.
The 4 I's:
- Innovation
- Intuition
- Inviting
- Interface
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