In high school, I played a lot of SimCity -- the original one with EGA (16 colors -- woohoo!) graphics. The original SimCity was great, since for almost all my high school career, I was determined to be an architect (until I got a look at how unwieldy the interface was for CAD, and found out their salary scale). I saved almost all the cities I created on floppies (which are likely still in my room in my parents' house). When I got to college, I tried to get SimCity 2000 to load on my barely VESA-compatible 256 grayscale laptop. I always thought that Will Wright was a genius, and still have many of his games (even the bad ones like SimAnt, SimEarth and SimLife). What I loved about his games were that they weren't so much games as imaginative software toys -- they didn't have a story or a plot -- the player basically constructed something, and then constructed their own stories.
Will Wright appeared on the Colbert Report last night, and hilarity ensues. Much of it is about the Sims, with a little talk of Spore.
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