I'm all caught up now with my notes from the following conference sessions.
- GDC 2008: Indie Games Summit: Spreading Your Message as an Indie Developer
- GDC 2008: Serious Games Summit: Videogames to Build and Retain TV Audience
- GDC 2008: Serious Games Summit: Out of the Box: EA Fuels New Ideas with Madden and Sims Titles
- GDC 2008: Serious Games Summit: Being Brian Crescente: Using an Off-the-Shelf Roleplaying Game to Teach Journalism
- GDC 2008: Player Generated Content in Casual Games
- GDC 2008: Advanced Dialogue Techniques for Games
- GDC 2008: Expanding the LGBT Development Community
- GDC 2008: Mercenaries 2: Networked Physics in a Large Streaming World
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