There are a number of reasons why E For All just isn't as good as the old E3 that it replaces, and part of that is that it costs money to attend E For All, and everyone can attend, whereas the old E3, though it may not have seemed like it, has a fairly exclusive bunch of insiders, most of which were getting free admission, either by dint of having an exhibit on the show floor, or through professional courtesy. E For All, in comparison is open to anyone willing to shell out for the pass. The biggest problem E For All has facing it is that game companies can't be bothered to show up and show off their games -- which is, of course, the main attraction of the convention. Part of this is due to IDG, which has a great deal of experience running trade shows, but not a lot of experience running conventions, which is what E For All is, but that IDG doesn't seem to understand -- for a successful convention, it's not enough to have an exhibit hall -- you actually also have to have events that will draw in people -- special guests, special panels, special presentations, special events. People need a reason to go to E For All, and at this point, they know that what they'll be seeing at E-For-All can already be seen on any one of a dozen different gaming sites on the internet. When E3 started, the only way to get gaming information was through game magazines, which usually ran the E3 stories a month or two later or through the word of someone who was actually there; with the internet, information is passed nearly instant now, and even companies know that there are far more effective ways of reaching their audience than running a booth in the LA Convention Center for three days.
E For All's Exhibitor List is pretty sad, with a whole 32 exhibitors commited to showing up; of those 32, only EA and Microsoft have any real reputation with gamers; even professional game player Fatal1ty has a booth as an exhibitor. For a full list of the exhibitors and a short summary of what they do, see the extended.
Total Exhibitors: 32
Game Companies/Publishers: 5
Educational Institutions: 4
Retailers: 3
Peripherals: 9
Is it any wonder why companies are putting their marketing resources into PAX and conventions like BlizzCon sell out in hours? E For All is seriously missing the gamer market -- at E3 in the years past, the peripherals section of the show was the least visited, next to the International Pavilion -- I can't imagine that a show that nearly outnumbers the game companies 2 to 1 with peripherals is going to do well.
Academy of Art University (Booth #735) - Educational Institution
Beijing Fontelysee Film & TV Co, Ltd. (Booth #1142) - Special Effects Production Company
Beyond Protocol (Booth #334) - MMO Game set in Space
BoomChair (Booth #940) - Peripheral Manufacturer of Audio Chairs
Boston America Corp (Booth #1434) - Manufacturer and Distributors of Gift and Novelty Products.
CH Products (Booth #1235) - Peripheral Manufacturer of Joysticks and Trackballs
DDR Game (Booth #1335) - Retailer Specializing in DDR mats.
DeVry University (Booth #235) - Educational Institution
Dude Thing Creations (Booth #841) - Peripheral Manufacturer of Guitar Hero Guitar Stands
Electronic Arts (Booth #1000) - Game Company / Publisher
Entertainment Consumers Association (ECA) Booth #1601 - Non-Profit Consumer Advocacy Organization
Fatal1ty (Booth #301) - Professional Game Player
Fusion-io (Booth #635) - NAND-based Server Storage
Game Arts (Booth #1534) - Possibly the Tokyo Based Developer of Super Smash Bros. Brawl.
Gamer Grub Booth #1635 - ??? - Probably a gamer food company?
Gameskulls Entertainment Inc. Booth #1334 - Manufacturer of Audio Head Gear
LapWorks, Inc Booth #941 - Peripheral Manufacturer of Laptop Trays.
Mad-Gear Booth #1436 - Retailer of Used Import Video Games
Mana Energy Potion Booth #1734 - Caffeinated Beverage company.
Mayflash Limited Booth #1700 - Peripheral Manufacturer
Microsoft Booth #1012 - Software Company/Publisher
Mindark / Entropia Universe Booth #434 - MMO with virtual to real cash conversion
Music Wizard Group Booth #440 - Peripheral Manufacturer of Musical Instruments/Programs
National University Booth #341 - Educational Institution
PlayHut, Inc Booth #835 - Manufacturer of Electronic Toys
Signature Devices, Inc. Booth #1609 - Open Source Game Engine
SwitchGames Booth #935 - Game Trading Website
TN Games Booth #328 - Peripheral Manufacturer of a Force Feedback Vest
Target Corporation (Booth #723 & 823) - Retailer
Tritton Technologies Booth #322 - Peripheral Manufacturer of Audio and Video accessories.
Westwood College Booth #1435 - Educational Institutions
World Cyber Games Booth #649 - Competitive Gaming League
YouGamers.com Booth #943 - Gamer Website
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