A few weeks ago, I bought Super Mario Kart, and we've been playing on Sunday mornings. This week, however, try as we might, we could not manage after an hour and a half manage to ever connect up with our friends. My running theory is that with the larger availability of the Nintendo Wii, that the network architecture of Nintendo's WFC (WiFi Connection) isn't built to handle all the new users who have recently bought Wii systems. I've seen game companies massively underestimate the number of network players who are on simultaneously -- Sony has never been immune to this mistake, and I suspect Nintendo isn't either.
Interestingly enough, up until this past month, Nintendo had statistics on nintendowifi.com which showed was live; however the site has been shutdown and now simply refers to a product page for the service.
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